4/1/2024 0 Comments Free fog overlay obs studio![]() "The last time you introduced a new named Dota thing, you called it Between the Lanes, and it's been some months since you last posted one of those." You're right! We figure the best way to make the point that we're planning to continue to invest long-term here is to continue to invest long-term there as well, so: Enjoy today's Between the Lanes as well. Some of you reading this are probably excited about trying these features out, but worried about whether we'll continue to use them moving forward. We fully expect that some of these features (or future Dota Labs ideas) will mature and graduate out, while others may be retired. Does this help, or does it introduce even more visual chaos? This option significantly changes the styling and readability of only your hero's nameplate. Dota teamfights can be hectic, and sometimes in the chaos it's hard to keep track of your hero. Which targeting methods are the most and least useful in practice? What are we missing? This new feature allows you bind modifier keys that, when held, will force your target selection to enemies, allies, creeps or heroes. Dota does the best it can with your inputs, but sometimes it really does look like you wanted to Laguna Blade that creep. Targeting commands in chaotic environments can be challenging, and misclicks can be devastating. We have a bunch of questions, including but not limited to: Is it helpful for your playstyle? How do you interact with it? What do you wish it did? It's sort of just like the minimap, but it's large instead of small, and transparent instead of solid, and is full-screen instead of being isolated to the corner. The initial set of Dota Labs features includes: We can't really know if they're good or how to make them better without seeing real Dota players using them, so we're shipping them in an earlier form on purpose so you can tell us whether they're worth continuing to invest in. These are features where our playtesting has produced mixed or ambiguous data. Features here are experimental, and less polished than many other features we ship, so they're all in a special menu and disabled by default. If you load up your options menu, you'll see a new tab with the Dota Labs label. (We had fun coming with names like "Unstable Concoctions" and "Tinker's Tinkerings" but ultimately decided we'd rather have the name be boring and clear and the features themselves be interesting.) In addition to the Dota+ content, today's update introduces a set of experimental features available to all Dota players, and a new way for us to ship experiments like them: Dota Labs. Until then, why not go watch a game of pro Dota to get back in the competitive spirit? We'll be announcing ticketing and scheduling information for The International 2024 in the next few months. (The more teams that are eligible to participate in a tournament, the higher our consideration: Cross-regional tournaments generate more useful data than intra-regional tournaments, tournaments with qualifiers generate more useful information than invitation-only tournaments, etc.) We even hear rumors Midas Mode might be making a grand return. This year's calendar is packed, with half a dozen major tournaments already announced and more on the way, including studio and arena tournaments in Europe, Asia, South America, and the Middle East. The invited teams will be announced leading up to the event, and chosen based on team performance during the year.Īnd there's a lot of performance to consider. ![]() The sixteen participating teams will be a mix of open qualifiers, regional qualifiers, and direct invitations, similar to how invitations worked for the first few years of The International. And why? For The International, returning this September to Europe, where the best Dota teams from around the world will clash for the Aegis in Copenhagen's Royal Arena. The stage is being set, is the point we’re trying to get across here. The forest air itself crackles with anticipation, because we had new forest air shipped in at considerable cost that crackles on command. Lanes are getting swept clean of body parts, and the Ancients are getting a good crack replastering and surface buffing. Trumpets are being tested for their ability to sound the imminent approach of battle. War banners are being washed clean of blood stains and scorch marks.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |